![]() ![]() ![]() Some professions were locked even when player already unlocks them ![]() Fixed annoying bugs in the professions management system. Once hired, a pawn with a specific profession can't be fired. All hire requests are sent in a queue and executed one by one.ĥ. It will take time before the pawn will gather the profession.Ĥ. You can hire a new pawn by spending some resources.ģ. The new hire menu contains information about the costs, resources, and current amount of pawns with that profession.Ģ. Some of the buildings are now clickable, by clicking on a building you can open a hiring menu related to that building's associated profession.ġ. Hiring miners and lumberjacks now costs some resources for each pawn. Hire pawns in an RTS way, when clicking on a specific profession special menu opens. This update introduces a new hire menu for hiring warriors, miners, and lumberjacks, which includes associated resource costs for hiring miners and lumberjacks. ![]()
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